
Old B/W TV Effect
A small “old B/W TV” effect for Babylon.js. No textures, just shader work: animated film grain, scanlines, gentle flicker, the odd horizontal glitch band, a bit of vignette, and a rare vertical roll for authentic vintage vibes.
Innovative and results-driven engineer with 3+ years in game dev and software, focused on Unity, Unreal and WebGL. I build scalable, interactive, performance-optimized experiences and ship end-to-end.

A small “old B/W TV” effect for Babylon.js. No textures, just shader work: animated film grain, scanlines, gentle flicker, the odd horizontal glitch band, a bit of vignette, and a rare vertical roll for authentic vintage vibes.

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